Read the world
Follow wilderness trails, step into mines and ruins, and descend through twenty-five dungeon depths. Residents and recovered records give each expedition a reason.
ABOUT THE GAME
Follow the lights. Find the missing.
THE NINE WATCHLIGHTS
Adventurers followed the Hollow Star underground. Their families are still waiting. At Lantern’s Rest, Mara keeps a light for every overdue group.
Your journey begins on the roads above the vaults: rekindle the watchlights, recover the missing travelers’ accounts, and follow their trail beneath the world.
No Map Home is a shared-world fantasy RPG, drawn in ink on parchment. Explore alone or with friends; the map takes shape as you travel.

Lantern’s Rest is a place to trade, prepare, and hear from those still waiting for missing adventurers.
Follow wilderness trails, step into mines and ruins, and descend through twenty-five dungeon depths. Residents and recovered records give each expedition a reason.
Choose from eight classes. Learn abilities, find equipment, gather ingredients, and return to a haven to prepare for the next road.
Basic attacks share a two-second heartbeat. Time your abilities and defenses, move clear of marked attacks, and travel with a party of up to eight.