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No Map HomeA field journal of the unknownPlay as Guest

ABOUT THE GAME

Intro

Follow the lights. Find the missing.

THE NINE WATCHLIGHTS

Someone is still waiting
for them to come home.

Adventurers followed the Hollow Star underground. Their families are still waiting. At Lantern’s Rest, Mara keeps a light for every overdue group.

Your journey begins on the roads above the vaults: rekindle the watchlights, recover the missing travelers’ accounts, and follow their trail beneath the world.

No Map Home is a shared-world fantasy RPG, drawn in ink on parchment. Explore alone or with friends; the map takes shape as you travel.

The lantern-lit settlement of Lantern’s Rest with its residents and shops
Safe havens

A light kept for you

Lantern’s Rest is a place to trade, prepare, and hear from those still waiting for missing adventurers.

01 / EXPLORE

Read the world

Follow wilderness trails, step into mines and ruins, and descend through twenty-five dungeon depths. Residents and recovered records give each expedition a reason.

02 / PREPARE

Build your adventurer

Choose from eight classes. Learn abilities, find equipment, gather ingredients, and return to a haven to prepare for the next road.

03 / SURVIVE

Watch the next move

Basic attacks share a two-second heartbeat. Time your abilities and defenses, move clear of marked attacks, and travel with a party of up to eight.